Wednesday, 26 October 2011

Ball and Tail: Final

Following the feedback I received earlier today, I have made changes to my ball and tail animation. They're fairly subtle but hopefully they've made a difference.

The feedback was to a) take a few frames out of the first jump, b) the character's landings looked 'cushioned' and didn't have enough weight and c) the tail at the end isn't as soft as the rest of the animation.

I've made changes to reflect the feedback and hopefully it looks a bit better now.

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