Showing posts with label Pendulum. Show all posts
Showing posts with label Pendulum. Show all posts

Wednesday, 2 November 2011

Pendulum - Test 3 - Final

Since I've got a bit of spare time I wanted to improve some of my previous work. I had a go with the pendulum since it is the one I am least happy with.

I'm hoping it at least flows better than the last video. I tried to make it look looser because my tutor said it felt like it was moving with purpose, which it shouldn't be.

As I'm unsure of how much time I'll get to spare from now on (Deadline is November 28th), this will be the final version for now.

Tuesday, 18 October 2011

Pendulum: Test 2

After the feedback I've had, I've made the changes suggested and am a bit happier with the results. Still think it needs tweaking but hopefully the feedback tomorrow will help me see where tweaking is needed.



The second drag is still not quite right so I'll remedy that tomorrow after the class 'show and tell' session.

Pendulum: Test 1

I rendered a quick first test of my pendulum for feedback from other students yesterday. I wasn't really happy with it. I thought it was too long and not enough really happened to demonstrate follow through and overlapping action.



I got some feedback on it last night from last year's Masters students who pointed out that the pendulum's swings weren't quite swinging lower than the previous. I agree with this as someone had previously said that the swings 'snap' more than actually swing. I also noticed the second drag isn't quite right either.

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I also had feedback about my latest render of the ball animation from previous students. Both say the second arc of the yellow ball needs less air time and the arcs need widening a bit. They also think that the black ball enters too quickly and suggest spacing it out a bit.
Watching the reference of the black ball again, it does seem that the ball does enter really fast but it does not play well in my animation. So I will follow the advice given to me and try and space it out a bit to see if that improves. Another camera angle might also help..

EDIT: Also, I have some sketches I need to upload from the previous week (note to self).